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TTK Studios on Twitter: "Procedural Mesh Slice in Unreal 4 - https://t.co/LzIoBoE72v #Dev_Blog #GameDev #IndieDev #UE4 #VR https://t.co/PtvO1cdR3W" / Twitter
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Is there a way to blend materials from a procedural mesh cap with the mesh material? : r/unrealengine
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